New CCTV Camerasystem added to Rust, how does it work?

New CCTV Camerasystem added to Rust, how does it work?

CCTV Cameras are no longer just a crafting ingredient for turrets. They are now functional surveillance devices you can deploy in and around your base and view them from a Computer Station. Doorcampers are one of the biggest miseries in Rust. But those days could be over. Or, doorcampers could get a little more scared after todays update. Together with the addition of a real […]

Read More Leave Comment

Devblog 180: what changed besides the blueprints?

Devblog 180: what changed besides the blueprints?

Besides changing how surviving and crafting works, some other improvements have been made to the last update. We’ll get into them right now. With a big game changer like the blueprints, balancing is very much needed. Although it’s far from complete, the dev team worked hard to make a good basis. HQM from recycling components has been reduced to nearly nothing Loot tables have completely […]

Read More Leave Comment

Devblog 173: some small changes/improvements but no Bradley tank yet

Devblog 173: some small changes/improvements but no Bradley tank yet

Sorry, little bit late, but better late then never. Small update this time. We see some improvements and changes in the AI, recoil system and player- and resource- spawns. No tank yet. Heavy Armor?! Nobody uses the Heavy Armor. But it’s a bit expensive for what you get, so the devs changed the heavy armor a bit. Now the heavy armor helmet blocks 90% of […]

Read More Leave Comment

Rust Devblog 161

Rust Devblog 161

There’s nothing much to say. There are some tiny improvements and changes this week. – There’s a world model for scrap – The shotgun trap costs 1 gear more and you can now see better how you place the trap. It’ll also lose 50% health when you pick it up, so choose your place wisely! – Some new shading is in its place – The […]

Read More Leave Comment

Nice! Shotgun Trap, better flame turret and floor grills placements

Nice! Shotgun Trap, better flame turret and floor grills placements

Early update this week again! A little more changes than we predicted before. Shotgun traps are in, flame turrets can be placed closer to walls ánd floor grills can be placed on top of large furnaces. Flame Turrets Flame Turrets were pretty difficult to place in an airlock, so devs changed the way it’s placed on a foundation. They can be placed much closer to […]

Read More Leave Comment