Rust Devblog 161

Rust Devblog 161

There’s nothing much to say. There are some tiny improvements and changes this week. – There’s a world model for scrap – The shotgun trap costs 1 gear more and you can now see better how you place the trap. It’ll also lose 50% health when you pick it up, so choose your place wisely! – Some new shading is in its place – The […]

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