Wipe incoming! Oh and the weekly update… please sit (or drive)!

Wipe incoming! Oh and the weekly update… please sit (or drive)!

Drivable cars! In addition to the ‘sitting’ part of the chairs in Rust, admins are able to spawn in vehicles. Work is still in progress, that’s why it’s not part of vanilla gameplay yet. The cars will likely be part of gameplay, just not this week. It’s probably going to work like this: You’ll find a broken down car at a radtown, but it will […]

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We can sit! Oh and some other changes

We can sit! Oh and some other changes

Nice those chairs, but it didn’t do anything other than being roleplay furniture in the background. Now, Rust makes it you can sit. Oh, and some changes to player models, vending machines and auto turrets. Player models The player models will see some changes. We are not changing sexes yet, so you’re still the he or she you are now, but skin tone, head and […]

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Improvements to Bradley Tank and SMG recoil

Improvements to Bradley Tank and SMG recoil

Last week the Bradley tank made it into the game. This week some improvements are here for that same tank. The tank sometimes got stuck on boxes, so some improvements have been made there. Some props (boxes and cones) have been removed and the tank doesn’t make 180 degrees turns anymore. Also the path it takes has been improved. In the same note, the tank […]

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Watch out! There is the Bradley tank….

Watch out! There is the Bradley tank….

The Bradley tank is in! Starting tonight, the tank will patrol the roads around the Launch Site and it will fire anyone in its path. The tanks spawn every 15 minutes. It still has some issues, but it’s time to fight some machines. To attack the Bradley, use a machine gun, rockets or C4. But beware, once it sees you, it will fire his machine […]

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Icebergs are back, new nodes and other improvements

Icebergs are back, new nodes and other improvements

The Rust devs made the icebergs come back in. They are buildable, so we’re curious what type of bases are going to be made. But watch out, being too long in the water can be freezing and teleports may not be working on icebergs. Visual changes The visual aspect of ore nodes has been changed. It didn’t make it in last week, but it did […]

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